Support of Normal Maps

 
Post new topic   Reply to topic    Bricks'n'Tiles Forum Index -> Bricks'n'Tiles Support Forum
View previous topic :: View next topic  
Author Message
MrSparkle
Site Admin


Joined: 05 Jan 2006
Posts: 89
Location: Leipzig, Germany

PostPosted: Thu Aug 03, 2006 3:22 pm    Post subject: Support of Normal Maps Reply with quote

The new version 1.5.3 of Bricks'n'Tiles now supports the generation of Normal Maps. Normal Maps represent the relief of a surface by storing the variation of the Surface Normal as shown in the image:



You can use both maps in your 3d application to create a highly detailed surface material. Bricks'n'Tiles can create Height Maps or Bump Maps from grayscale images and then convert them to Normal Maps.

If you want to know how to create Normal Maps with Bricks'n'Tiles, you may read through section 4.1.2 of the User Manual

If you want to test the generation of Height Maps and Normal Maps you can download a Sample File which demonstrates how to create Bump Maps with Bricks'n'Tiles.
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Bricks'n'Tiles Forum Index -> Bricks'n'Tiles Support Forum All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
 
 Log in to check your private messagesForum   FAQFAQSearchSearch   RegisterRegister   ProfileProfile   Log inLog in